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X4: Foundations - Update
ФокусникДата: Пятница, 30.11.2018, 20:52:44 | Сообщение # 1

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Данная тема предназначена для публикации информации об обновлениях игры X4: Foundations.

1. Соблюдаем правила форума.
2. Новость должна обязательно касаться патчей и X4 и только этого.
3. Обсуждение и комментирование в этой теме – запрещено! Обсуждение обновлений, кто желает , в теме - Вопросы по работе патчей и помощь
4. Обновлять и исправлять свои ошибки в новостях – разрешено и приветствуется.









X4: Foundations - Repack
Сообщение отредактировал Фокусник - Пятница, 11.07.2025, 17:46:53



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ФокусникДата: Пятница, 16.05.2025, 06:09:24 | Сообщение # 241

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X4 Foundations Public Beta - Version: 7.60 Beta 7 (561247) - Last updated: 2025-05-14

Код

[Beta 7] Removed surface elements of current close object from Target Closest Enemy selection.

[Beta 7] Fixed terraforming drones saying they're flying to nil.
[Beta 7] Fixed known sector list in Custom Gamestart Editor resetting under certain circumstances.
[Beta 7] Fixed cutscenes getting stuck on screen under certain circumstances (problem introduced in 7.60).
[Beta 7] Fixed behavior inconsistency of player property toward normally hostile/non-hostile factions if Fire Authorisation Override is set to Defensive.
[Beta 7] Fixed performance degradation when flying close to colony ship in Timelines scenario The Fade (problem introduced in 7.60).
[Beta 7] Fixed attack target remaining hostile after attack order is aborted due to Fire Authorization Overrides.
[Beta 7] Fixed objects sometimes not appearing on map after loading savegame.
[Beta 7] Fixed ship names being changed after upgrading groups of ships.
[Beta 7] Fixed stuck HUD after using emergency eject under certain circumstances.
[Beta 7] Fixed missing arrow in Logical Station Overview nodes under certain circumstances.
[Beta 7] Fixed Logical Station Overview slider arrows being interactive although slider is inactive.
[Beta 7] Fixed Map menu crashing under certain circumstances.
[Beta 7] Fixed flickering menus while scrolling.
[Beta 7] Fixed several causes of crashes.

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ФокусникДата: Среда, 21.05.2025, 21:26:55 | Сообщение # 242

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X4 Foundations Public Beta - Version: 7.60 RC 1 (562021) - Last updated: 2025-05-21

Код

[RC 1] Added ability to drag Supply Fleet order without commander in Map menu.

[RC 1] Fixed Axiom getting stuck in Woodworm Scrubs station geometry while docking.
[RC 1] Fixed not being able to sit down again when standing up before undocking in combat scenario.
[RC 1] Fixed autopilot and AI ships colliding with wrecked stations.
[RC 1] Fixed Lost Ship Replacement losing ship assignments in various cases.
[RC 1] Fixed "Sell all but" setting for sell offers not working.
[RC 1] Fixed default ship names getting stored in saves and not adjusting when changing language.
[RC 1] Fixed player getting map vision of any station they're on.
[RC 1] Fixed ships with covered ownership not losing cover when scanned.
[RC 1] Fixed inconsistent faction relation information in Player Information menu while using cover.
[RC 1] Fixed Load Plan dropdown in Station Build menu being too narrow.
[RC 1] Fixed Selected Object section in Map menu leaking station storage data.
[RC 1] Fixed rare case of inputs not responding after closing menu containing slider.
[RC 1] Fixed several causes of crashes.


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ФокусникДата: Вторник, 27.05.2025, 22:27:33 | Сообщение # 243

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X4 Foundations - Version: 7.60 Release (562021) - Last updated: 2025-05-27

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ФокусникДата: Вторник, 08.07.2025, 18:06:03 | Сообщение # 244

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X4 Foundations Public Beta - Version: 8.00 Beta 1 (567778) - Last updated: 2025-07-08

Код
New Feature: Diplomacy!
New Feature: DLSS Frame Generation.
New Feature: Brazilian Portuguese localised voice support.
Added boost and travel drive speed to Object Info menu.
Added inventory item groups to Encyclopedia menu.
Added estimated resource costs for research.
Added themed ware tabs to Crafting menu.
Added input mapping for Map Pan/Rotation Switch to Controls menu.
Added option to limit frame rate.
Added options to use faction colours instead of relations for objects on HUD and/or Gravidar.
Added go-slow zones around ship dock areas to improve docking procedure.
Added more characters to ship cleaning roster on dock areas.
Added more Argon connection module variety for station construction.
Added parallax occlusion mapping to more surfaces.
Changed position of Faction Cover button in Ship Interactions menu.
Changed visibility of all crafting recipes at Crafting Benches.
Changed location of Faction and Relations information to Diplomacy menu.
Removed Make War not Peace mission after Paranid Civil War story, unless already started.
Improved A Heart for Pirates mission by showing guidance to remaining Xenon earlier.
Improved Operation Hyena mission of Covert Operations by adding additional objective step.
Improved speed of L-ships docking on auxiliary ships.
Improved docking speed of cargo drones.
Improved railgun weapon accuracy against moving targets.
Improved ships fleeing by leaving sector.
Improved behavior of Argon, Terran and Teladi characters sitting at terminals.
Improved feedback when unable to attack due to fire authorisation override.
Improved feedback for ships unable to follow mimic assignment.
Improved hull breaching for marines claiming abandoned ships.
Improved map layout and presentation for better navigation and readability.
Improved reflections in glass on outside of ships.
Improved Laser Tower MK2 visuals.
Improved collision shapes of Magnetar and Rattlesnake.
Fixed missing Bilateral ships when The Queendom Returned story state set in custom gamestart.
Fixed The High Road mission getting stuck on Drive away the remaining Kha'ak objective.
Fixed Operation Draco activating again if delivery station was destroyed after mission was completed.
Fixed Criminal story not progressing under certain circumstances if station is destroyed in Blueprint Data Theft mission.
Fixed turrets of Woodworm Scrubs not opening fire on Mellerd's destroyer in The Past a Prison mission of Criminal story.
Fixed lockboxes in Defenders of Sol mission sometimes not containing mission items.
Fixed black market items being available for purchase before finishing mission to unlock local Black Market.
Fixed Call and Response mission of Timelines Epilogue sometimes activating even though Epilogue was completed.
Fixed Empyrean Curs story not progressing if certain character lines skipped in Tangling with the Teladi mission conversation.
Fixed Dal's introductory cutscene and Kaori's HQ examination cutscene triggering at same time.
Fixed Long Range Scanner help text in Terran Cadet starting mission staying on screen forever under specific circumstances.
Fixed boarding operation missions remaining after aborting order to board ship.
Fixed more cases of Lost Ship Replacement losing ship assignments in various cases.
Fixed automatically replaced fleet ships not having crew and being unable to reassign full consignment.
Fixed capital ships sometimes not doing damage to stations when player not present.
Fixed combat subordinates set to Docked sometimes launching to engage their commander's target.
Fixed unreliable first person interactions on stations after leaving superhighway.
Fixed cases of not being able to interact with calls from player-owned ships under attack.
Fixed rare cases of small ships attempting to fly through capital ship engines.
Fixed capital ship subordinates not moving towards fleet leader after loading savegame.
Fixed automatic dock request for player ship on undocking after loading savegame.
Fixed some ships not trying to dock when fleeing Tide in Avarice.
Fixed ships remaining unresponsive to attacks while waiting for Tide in Avarice to finish.
Fixed spacesuits reporting finding lockboxes and abandoned ships.
Fixed XS docks on stations not opening up hatch.
Fixed cargo containers being picked up by drones far away.
Fixed cargo drones flying aimlessly around ship they launched from.
Fixed charging weapons not firing final shot if charging caused overheat.
Fixed station-based traders not trading when working with wares in shortage that are not in their manual ware baskets.
Fixed map fog of war being uncovered by any station player is on.
Fixed scrolling through construction plan in Station Build menu with Page Up/Down.
Fixed Direct Mouse Steering controls being able to be mapped to controller inputs.
Fixed Automatic Resupply of Subordinates and station-wide module loadout settings not being independent.
Fixed positive SETA message appearing when mode not available.
Fixed activating VE goggles zooming too far after starting or stopping control while zoomed in.
Fixed VE goggles zoom sometimes resetting while walking.
Fixed undock animation replaying for defence unit undocking.
Fixed missing outlines of flowchart nodes under certain circumstances.
Fixed stuck Target Monitor interaction overlay.
Fixed certain mission objectives being incorrectly positioned on map.
Fixed engines becoming louder when opening map while flying backwards.
Fixed weapon in/out-of-range sounds while HUD is not visible.
Fixed never-ending boost rumble after leaving spacesuit.
Fixed ship headlights not turning off when docked.
Fixed missing lights on Behemoth E exterior hull.
Fixed lights on outside of Irukandji appearing in wrong position.
Fixed wreck of antimatter cells production partially appearing in solid colour.
Fixed broken jumpgate in Mars using wrong visuals.
Fixed fire extinguishers in transporter room looking like something you can interact with.
Fixed rare case of chair falling over in Kestrel when being used by Paranid pilot.
Fixed being able to clip into Xenon K hull.
Fixed lens flares not being visible while in spacesuit.
Fixed several causes of crashes.

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