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X4: Foundations - Update
ФокусникДата: Пятница, 30.11.2018, 20:52:44 | Сообщение # 1

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Данная тема предназначена для публикации информации об обновлениях игры X4: Foundations.

1. Соблюдаем правила форума.
2. Новость должна обязательно касаться патчей и X4 и только этого.
3. Обсуждение и комментирование в этой теме – запрещено! Обсуждение обновлений, кто желает , в теме - Вопросы по работе патчей и помощь
4. Обновлять и исправлять свои ошибки в новостях – разрешено и приветствуется.









X4: Foundations - Repack
Сообщение отредактировал Фокусник - Четверг, 31.07.2025, 17:55:58



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ФокусникДата: Пятница, 16.05.2025, 06:09:24 | Сообщение # 241

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X4 Foundations Public Beta - Version: 7.60 Beta 7 (561247) - Last updated: 2025-05-14

Код

[Beta 7] Removed surface elements of current close object from Target Closest Enemy selection.

[Beta 7] Fixed terraforming drones saying they're flying to nil.
[Beta 7] Fixed known sector list in Custom Gamestart Editor resetting under certain circumstances.
[Beta 7] Fixed cutscenes getting stuck on screen under certain circumstances (problem introduced in 7.60).
[Beta 7] Fixed behavior inconsistency of player property toward normally hostile/non-hostile factions if Fire Authorisation Override is set to Defensive.
[Beta 7] Fixed performance degradation when flying close to colony ship in Timelines scenario The Fade (problem introduced in 7.60).
[Beta 7] Fixed attack target remaining hostile after attack order is aborted due to Fire Authorization Overrides.
[Beta 7] Fixed objects sometimes not appearing on map after loading savegame.
[Beta 7] Fixed ship names being changed after upgrading groups of ships.
[Beta 7] Fixed stuck HUD after using emergency eject under certain circumstances.
[Beta 7] Fixed missing arrow in Logical Station Overview nodes under certain circumstances.
[Beta 7] Fixed Logical Station Overview slider arrows being interactive although slider is inactive.
[Beta 7] Fixed Map menu crashing under certain circumstances.
[Beta 7] Fixed flickering menus while scrolling.
[Beta 7] Fixed several causes of crashes.

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ФокусникДата: Среда, 21.05.2025, 21:26:55 | Сообщение # 242

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X4 Foundations Public Beta - Version: 7.60 RC 1 (562021) - Last updated: 2025-05-21

Код

[RC 1] Added ability to drag Supply Fleet order without commander in Map menu.

[RC 1] Fixed Axiom getting stuck in Woodworm Scrubs station geometry while docking.
[RC 1] Fixed not being able to sit down again when standing up before undocking in combat scenario.
[RC 1] Fixed autopilot and AI ships colliding with wrecked stations.
[RC 1] Fixed Lost Ship Replacement losing ship assignments in various cases.
[RC 1] Fixed "Sell all but" setting for sell offers not working.
[RC 1] Fixed default ship names getting stored in saves and not adjusting when changing language.
[RC 1] Fixed player getting map vision of any station they're on.
[RC 1] Fixed ships with covered ownership not losing cover when scanned.
[RC 1] Fixed inconsistent faction relation information in Player Information menu while using cover.
[RC 1] Fixed Load Plan dropdown in Station Build menu being too narrow.
[RC 1] Fixed Selected Object section in Map menu leaking station storage data.
[RC 1] Fixed rare case of inputs not responding after closing menu containing slider.
[RC 1] Fixed several causes of crashes.


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ФокусникДата: Вторник, 27.05.2025, 22:27:33 | Сообщение # 243

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X4 Foundations - Version: 7.60 Release (562021) - Last updated: 2025-05-27

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ФокусникДата: Вторник, 08.07.2025, 18:06:03 | Сообщение # 244

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X4 Foundations Public Beta - Version: 8.00 Beta 1 (567778) - Last updated: 2025-07-08

Код
New Feature: Diplomacy!
New Feature: DLSS Frame Generation.
New Feature: Brazilian Portuguese localised voice support.
Added boost and travel drive speed to Object Info menu.
Added inventory item groups to Encyclopedia menu.
Added estimated resource costs for research.
Added themed ware tabs to Crafting menu.
Added input mapping for Map Pan/Rotation Switch to Controls menu.
Added option to limit frame rate.
Added options to use faction colours instead of relations for objects on HUD and/or Gravidar.
Added go-slow zones around ship dock areas to improve docking procedure.
Added more characters to ship cleaning roster on dock areas.
Added more Argon connection module variety for station construction.
Added parallax occlusion mapping to more surfaces.
Changed position of Faction Cover button in Ship Interactions menu.
Changed visibility of all crafting recipes at Crafting Benches.
Changed location of Faction and Relations information to Diplomacy menu.
Removed Make War not Peace mission after Paranid Civil War story, unless already started.
Improved A Heart for Pirates mission by showing guidance to remaining Xenon earlier.
Improved Operation Hyena mission of Covert Operations by adding additional objective step.
Improved speed of L-ships docking on auxiliary ships.
Improved docking speed of cargo drones.
Improved railgun weapon accuracy against moving targets.
Improved ships fleeing by leaving sector.
Improved behavior of Argon, Terran and Teladi characters sitting at terminals.
Improved feedback when unable to attack due to fire authorisation override.
Improved feedback for ships unable to follow mimic assignment.
Improved hull breaching for marines claiming abandoned ships.
Improved map layout and presentation for better navigation and readability.
Improved reflections in glass on outside of ships.
Improved Laser Tower MK2 visuals.
Improved collision shapes of Magnetar and Rattlesnake.
Fixed missing Bilateral ships when The Queendom Returned story state set in custom gamestart.
Fixed The High Road mission getting stuck on Drive away the remaining Kha'ak objective.
Fixed Operation Draco activating again if delivery station was destroyed after mission was completed.
Fixed Criminal story not progressing under certain circumstances if station is destroyed in Blueprint Data Theft mission.
Fixed turrets of Woodworm Scrubs not opening fire on Mellerd's destroyer in The Past a Prison mission of Criminal story.
Fixed lockboxes in Defenders of Sol mission sometimes not containing mission items.
Fixed black market items being available for purchase before finishing mission to unlock local Black Market.
Fixed Call and Response mission of Timelines Epilogue sometimes activating even though Epilogue was completed.
Fixed Empyrean Curs story not progressing if certain character lines skipped in Tangling with the Teladi mission conversation.
Fixed Dal's introductory cutscene and Kaori's HQ examination cutscene triggering at same time.
Fixed Long Range Scanner help text in Terran Cadet starting mission staying on screen forever under specific circumstances.
Fixed boarding operation missions remaining after aborting order to board ship.
Fixed more cases of Lost Ship Replacement losing ship assignments in various cases.
Fixed automatically replaced fleet ships not having crew and being unable to reassign full consignment.
Fixed capital ships sometimes not doing damage to stations when player not present.
Fixed combat subordinates set to Docked sometimes launching to engage their commander's target.
Fixed unreliable first person interactions on stations after leaving superhighway.
Fixed cases of not being able to interact with calls from player-owned ships under attack.
Fixed rare cases of small ships attempting to fly through capital ship engines.
Fixed capital ship subordinates not moving towards fleet leader after loading savegame.
Fixed automatic dock request for player ship on undocking after loading savegame.
Fixed some ships not trying to dock when fleeing Tide in Avarice.
Fixed ships remaining unresponsive to attacks while waiting for Tide in Avarice to finish.
Fixed spacesuits reporting finding lockboxes and abandoned ships.
Fixed XS docks on stations not opening up hatch.
Fixed cargo containers being picked up by drones far away.
Fixed cargo drones flying aimlessly around ship they launched from.
Fixed charging weapons not firing final shot if charging caused overheat.
Fixed station-based traders not trading when working with wares in shortage that are not in their manual ware baskets.
Fixed map fog of war being uncovered by any station player is on.
Fixed scrolling through construction plan in Station Build menu with Page Up/Down.
Fixed Direct Mouse Steering controls being able to be mapped to controller inputs.
Fixed Automatic Resupply of Subordinates and station-wide module loadout settings not being independent.
Fixed positive SETA message appearing when mode not available.
Fixed activating VE goggles zooming too far after starting or stopping control while zoomed in.
Fixed VE goggles zoom sometimes resetting while walking.
Fixed undock animation replaying for defence unit undocking.
Fixed missing outlines of flowchart nodes under certain circumstances.
Fixed stuck Target Monitor interaction overlay.
Fixed certain mission objectives being incorrectly positioned on map.
Fixed engines becoming louder when opening map while flying backwards.
Fixed weapon in/out-of-range sounds while HUD is not visible.
Fixed never-ending boost rumble after leaving spacesuit.
Fixed ship headlights not turning off when docked.
Fixed missing lights on Behemoth E exterior hull.
Fixed lights on outside of Irukandji appearing in wrong position.
Fixed wreck of antimatter cells production partially appearing in solid colour.
Fixed broken jumpgate in Mars using wrong visuals.
Fixed fire extinguishers in transporter room looking like something you can interact with.
Fixed rare case of chair falling over in Kestrel when being used by Paranid pilot.
Fixed being able to clip into Xenon K hull.
Fixed lens flares not being visible while in spacesuit.
Fixed several causes of crashes.

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ФокусникДата: Понедельник, 14.07.2025, 18:08:54 | Сообщение # 245

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8.00 Beta 1 HF 2 (568496) - Last updated: 2025-07-14


Код
[Beta 1 HF 1] Fixed blueprint purchases from ambassadors on player stations incorrectly crediting the payment to the same station (new feature in 8.00).
[Beta 1 HF 2] Fixed NVIDIA DLSS Frame Generation not working correctly under certain circumstances (new feature in 8.00).

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ФокусникДата: Пятница, 18.07.2025, 13:59:11 | Сообщение # 246

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X4 Foundations Public Beta - Version: 8.00 Beta 2 (569342) - Last updated: 2025-07-17

Код
[Beta 2] Added new travel-mode bubble effect.
[Beta 2] Added Closed Loop production method to S Burst Ray and S Blast Mortar.
[Beta 2] Added equipment compatibility information to Blueprints trading menu and Encyclopedia.
[Beta 2] Added highlight for mission name line on message ticker.
[Beta 2] Added story headers in Mission menus.
[Beta 2] Added warning lights on bridge when ship is in combat.

[Beta 2] Improved duration and cost of several diplomacy actions (new feature in 8.00).
[Beta 2] Improved reputation rewards for Improve Relations agent actions (new feature in 8.00).
[Beta 2] Improved balancing of reward from Negotiate Discount agent action (new feature in 8.00).
[Beta 2] Improved fleet resupply by allowing subordinates to resupply from outside fleet if they have hull damage.

[Beta 2] Fixed We Have Lift-Off achievement not unlocking when starting or continuing Timelines (new feature in 8.00).
[Beta 2] Fixed completing Timelines not unlocking corresponding story state in the budgeted custom gamestart
[Beta 2] Fixed interference between Argon Federation and Antigone Republic not being allowed even after Covert Operations story completed (new feature in 8.00).
[Beta 2] Fixed faction HQ and representative remaining after certain events in Paranid story.
[Beta 2] Fixed invulnerable station being selected as target in Vigor Syndicate story.
[Beta 2] Fixed Manage Ship dialogue option for owned agents not opening correct menu (new feature in 8.00).
[Beta 2] Fixed factions that do not have diplomats still offering dialog option (new feature in 8.00).
[Beta 2] Fixed Boron diplomat not being available for invitation (new feature in 8.00).
[Beta 2] Fixed agents sometimes not appearing on station even though mission guidance points to it (new feature in 8.00).
[Beta 2] Fixed only one agent activity icon being displayed on map at any given time (new feature in 8.00).
[Beta 2] Fixed not being able to change ships assigned to agents (new feature in 8.00).
[Beta 2] Fixed Xperimental shuttle not being able to equip boron shields.
[Beta 2] Fixed spacesuit bombs not attaching to turrets and shield generators.
[Beta 2] Fixed Behemoth in Weapons and Turrets tutorial not firing at player ship.
[Beta 2] Fixed ships never switching out of red alert if turrets are set to attack.
[Beta 2] Fixed promoted subordinates potentially appearing in wrong group when Lost Ship Replacement is enabled.
[Beta 2] Fixed stations sometimes missing characters.
[Beta 2] Fixed Vigor Syndicate accumulating excessive number of ships over time.
[Beta 2] Fixed getting stuck inside docking bays by teleporting player to safety.
[Beta 2] Fixed mission target area in undiscovered sector being shown on radar.
[Beta 2] Fixed misleading mission guidance radius on Gravidar.
[Beta 2] Fixed incorrect Gravidar when in external view on remote ship.
[Beta 2] Fixed mass traffic icons sometimes briefly appearing on Gravidar and map.
[Beta 2] Fixed Eleventh Hour having wrong position in galaxy map (problem introduced in 8.00).
[Beta 2] Fixed wrong trade partner name in Trade menu (problem introduced in 8.00).
[Beta 2] Fixed Object Info menu not showing Weapon Output of inactive weapons.
[Beta 2] Fixed diplomacy agent ship selection not showing Weapon Output of inactive weapons (new feature in 8.00).
[Beta 2] Fixed deceased agents showing as Idle in diplomacy action overview (new feature in 8.00).
[Beta 2] Fixed diplomacy actions not allowing selection of target objects with max relation (new feature in 8.00).
[Beta 2] Fixed objects without owner appearing with black icons on HUD when faction colours are enabled (new feature in 8.00).
[Beta 2] Fixed diplomats appearing twice in list when selecting HQ on map (new feature in 8.00).
[Beta 2] Fixed truncated texts for diplomacy event options (new feature in 8.00).
[Beta 2] Fixed broken flowchart menu scrolling under certain circumstances.
[Beta 2] Fixed cases of monitor caption on incoming calls not being truncated.
[Beta 2] Fixed diplomat icon on map appearing identical to mission NPC icon.
[Beta 2] Fixed excessive camera shake when teleporting (problem introduced in 8.00).
[Beta 2] Fixed brief flickering when going into external view.
[Beta 2] Fixed highway advertising sign showing overlapping advertisement boards.
[Beta 2] Fixed advertising signs located next to local highways having collisions.
[Beta 2] Fixed turrets floating above asteroid surface.
[Beta 2] Fixed turrets on Paranid Bridge Defence Platform not being properly aligned with surface.
[Beta 2] Fixed engines on Alligator liquid miner sticking into ship hull.
[Beta 2] Fixed Terran Main Battery firing animation not being synchronised with weapon rate of fire.
[Beta 2] Fixed Terran L Beam Turret Mk1 flickering for one frame when activating.
[Beta 2] Fixed ships visually disappearing when docked at Argon 1-Dock Short Pier.
[Beta 2] Fixed solid surface blocking mass traffic docks.
[Beta 2] Fixed holes in nose of Ares.
[Beta 2] Fixed wreck of Cobra appearing incomplete.
[Beta 2] Fixed missing collision next to M docking bay in Boron S/M Ship Maintenance Bay.
[Beta 2] Fixed minor graphical glitches in Hyperion interior.
[Beta 2] Fixed Hyperion interior doors not opening smoothly.
[Beta 2] Fixed door in Terran corridor not animating smoothly.
[Beta 2] Fixed Piranha door jittering when opening.
[Beta 2] Fixed flickering details in Split corridor.
[Beta 2] Fixed being able to visually clip through walls of Split corridor.
[Beta 2] Fixed being able to jump through ceiling of Xenon SE.
[Beta 2] Fixed walkway lights on Helios E and Kyushu not being illuminated.
[Beta 2] Fixed shadows flickering in Terran corridors.
[Beta 2] Fixed bright glowing surface behind holographic displays in engine room.
[Beta 2] Fixed being able to visually clip through Boa cockpit walls in first person.
[Beta 2] Fixed case of Paranid upper body clipping through pilot chair.
[Beta 2] Fixed floating crate on 3M6S dock area.
[Beta 2] Fixed VSync option showing error but actually being available under certain circumstances (new feature in 8.00).
[Beta 2]Fixed several causes of crashes.

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ФокусникДата: Среда, 23.07.2025, 20:08:54 | Сообщение # 247

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X4 Foundations Public Beta - Version: 8.00 Beta 3 (570221) - Last updated: 2025-07-23

Код
[Beta 3] Added information dialog about Safe Deposit Storage usage when starting diplomacy actions or events (new feature in 8.00).

[Beta 3] Improved balancing of Diplomacy feature (new feature in 8.00).
[Beta 3] Improved travel-mode bubble effect (new feature in 8.00).

[Beta 3] Fixed story state not being unlocked in budgeted Custom Game Editor when completing Timelines.
[Beta 3] Fixed Queendom of Boron sometimes not being available for diplomatic interference even though Herald Missions have been completed (new feature in 8.00).
[Beta 3] Fixed Realm of the Trinity diplomat not appearing in embassy when invited while PAR and HOP both still have diplomats (new feature in 8.00).
[Beta 3] Fixed faction representatives ending up on wrong stations after station ownership transfers during Split story.
[Beta 3] Fixed trader not appearing in Boron Ship Dealerships.
[Beta 3] Fixed fighters in combat sometimes stopping too far from target for extended periods of time when player not present.
[Beta 3] Fixed turrets set to attack not firing on capital ship hulls (problem introduced in 8.00).
[Beta 3] Fixed incorrect player logo when loading older savegames (problem introduced in 8.00).
[Beta 3] Fixed Xenon F being able to mount non-Xenon weaponry on one weapon mount (problem introduced in 8.00).
[Beta 3] Fixed Cutlass not being able to equip Boron shields (new feature in 8.00).
[Beta 3] Fixed incorrectly positioned and scaled travel mode effect on ships with prominent weapons (new feature in 8.00).
[Beta 3] Fixed missing travel mode effect if ship came into view while in travel mode (new feature in 8.00).
[Beta 3] Fixed several causes of crashes.

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ФокусникДата: Четверг, 31.07.2025, 11:40:24 | Сообщение # 248

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X4 Foundations Public Beta - Version: 8.00 Beta 4 (571479) - Last updated: 2025-07-30

Код
[Beta 4] Added option to control Dynamic Frame Generation (new feature in 8.00).
[Beta 4] Added gift effects to diplomacy action gift selection (new feature in 8.00).
[Beta 4] Added mission-relevant info to monitor display during incoming calls from characters related to missions (work in progress).

[Beta 4] Improved Foundations of an Empire mission by adding option to buy Paranid Faction Capital blueprint from Paranid faction representatives (or diplomats, new feature in 8.00).
[Beta 4] Improved security around Mars and The Moon.
[Beta 4] Improved ship movement for ships trying to reach similar positions.
[Beta 4] Improved capital ships decoupling after repairs or ware exchange.
[Beta 4] Improved capital ship approach to park.
[Beta 4] Improved Travel Drive bubble effect to increase with speed (new feature in 8.00).

[Beta 4] Fixed Oberth story ship being boardable.
[Beta 4] Fixed Destroy Fleet guild missions aborting prematurely.
[Beta 4] Fixed Free Split and Court of Curb Diplomats not arriving at the Player HQ (new feature in 8.00).
[Beta 4] Fixed Steal Module Blueprint Agent Action not rewarding Ship Fabrication Bay Blueprints (new feature in 8.00).
[Beta 4] Fixed different Improve Relations diplomacy actions not respecting each other's cooldown or faction selection (new feature in 8.00).
[Beta 4] Fixed Agents sitting in Faction Representative chairs (new feature in 8.00).
[Beta 4] Fixed capital ships with no or disabled turrets refusing to attack fighters.
[Beta 4] Fixed secondary subordinates undocking and docking again when already docked and immediate commander's subordinate group set to Docked.
[Beta 4] Fixed ships sometimes taking minutes recalling subordinates.
[Beta 4] Fixed Terran M Dumbfire Turret not being able to track target.
[Beta 4] Fixed NPCs not being able to use elevator on Xenon PE.
[Beta 4] Fixed Erlking bridge turning invisible when docked at certain piers.
[Beta 4] Fixed several causes of crashes.

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