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X4: Foundations - Update
ФокусникДата: Пятница, 30.11.2018, 20:52:44 | Сообщение # 1

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Данная тема предназначена для публикации информации об обновлениях игры X4: Foundations.

1. Соблюдаем правила форума.
2. Новость должна обязательно касаться патчей и X4 и только этого.
3. Обсуждение и комментирование в этой теме – запрещено! Обсуждение обновлений, кто желает , в теме - Вопросы по работе патчей и помощь
4. Обновлять и исправлять свои ошибки в новостях – разрешено и приветствуется.









X4: Foundations - Repack
Сообщение отредактировал Фокусник - Среда, 28.05.2025, 15:11:47



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ФокусникДата: Суббота, 11.01.2025, 12:13:46 | Сообщение # 221

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X4 Foundations Public Beta - Version: 7.50 Beta 4 HF 1 (549121) - Last updated: 2025-01-10

Код
[Beta 4 HF 1] Fixed small and medium ships strafing around dock target and not being able to dock (problem introduced in 7.50).

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ФокусникДата: Пятница, 17.01.2025, 13:16:21 | Сообщение # 222

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X4 Foundations Public Beta - Version: 7.50 Beta 5 (549980) - Last updated: 2025-01-16


Код
[Beta 5] New Feature: Behaviour Inspection Mode.
[Beta 5] New Feature: Velocity indicator.

[Beta 5] Added option to invert joystick axes for radial menu selection.
[Beta 5] Changed default cargo drone mode to "Collect selected".

[Beta 5] Improved Unknown Structure and Displaced missions of HQ story.
[Beta 5] Improved capital ship movement when attacking stations.
[Beta 5] Improved launching and docking of cargo drones sent to pick up containers.
[Beta 5] Improved reactivity of throttle increase and decrease buttons.
[Beta 5] Improved visibility of ecliptic lines on Gravidar.
[Beta 5] Improved small and medium ship flight being unstable (problem introduced in 7.50)

[Beta 5] Fixed Nila Ti sometimes spawning too far away from player during Boron story.
[Beta 5] Fixed mission guidance sometimes breaking when pointing towards Astrid Brantlee Northriver's Competition mission of Avarice story.
[Beta 5] Fixed freighter in Going Offensive mission potentially arriving at un-sabotaged dock.
[Beta 5] Fixed Basic Chassis Mods research mission not starting under rare circumstances.
[Beta 5] Fixed Turning the Tide achievement not always unlocking.
[Beta 5] Fixed AI ships being able to quickly change directions during boost or travel mode (problem introduced in 7.50).
[Beta 5] Fixed subordinates not following commander after sector transition if commander has order to dock.
[Beta 5] Fixed combat subordinates sometimes becoming unresponsive to attacks.
[Beta 5] Fixed attack subordinates sometimes getting duplicate attack orders.
[Beta 5] Fixed cargo drones from other ships launching to collect cargo when set to Collect selected.
[Beta 5] Fixed Yaki Kuraokami not using turrets to disable non-capital ships they intend to capture.
[Beta 5] Fixed sync points of Coordinate Attack orders getting lost when loading save.
[Beta 5] Fixed mass traffic flight pathing issues in Boron XL Ship Fabrication Bay.
[Beta 5] Fixed option to Join Position Defence not appearing when it should (problem introduced in 7.50).
[Beta 5] Fixed successfully built fleet replacement ships reporting construction issues (new feature in 7.50)
[Beta 5] Fixed Comm Interact menu option mistakenly showing "Too far away" (problem introduced in 7.50).
[Beta 5] Fixed stuck game when reverting DLSS option change under certain circumstances (new feature in 7.50).
[Beta 5] Fixed excessive UI glow on colour coded trade offer prices in map (problem introduced in 7.50).
[Beta 5] Fixed emulated mouse cursor sometimes jumping to center of screen when using gamepad.
[Beta 5] Fixed ships retaining Travel Drive effects after surrendering.
[Beta 5] Fixed space suit dock hatch not closing on Mako.
[Beta 5] Fixed several causes of crashes.

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ФокусникДата: Суббота, 18.01.2025, 11:24:21 | Сообщение # 223

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X4 Foundations Public Beta - Version: 7.50 Beta 5 HF 1 (549980) - Last updated: 2025-01-17


Код
[Beta 5 HF 1] Fixed another case of subordinates refusing to engage hostiles (problem introduced in 7.50).

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ФокусникДата: Среда, 22.01.2025, 23:07:45 | Сообщение # 224

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X4 Foundations Public Beta - Version: 7.50 Beta 6 (550570) - Last updated: 2025-01-22

Код

[Beta 6] Added possibility to interact with interactive notifications while menus are open.
[Beta 6] Updated Egosoft intro video.

[Beta 6] Improved balancing of Station Patrol missions by more tightly controlling number of enemy destroyers involved.
[Beta 6] Improved fighters attacking large targets (problem introduced in 7.50).
[Beta 6] Improved path curvature for mid- and long-range AI ship movement (problem introduced in 7.50).
[Beta 6] Improved flight stability of small and medium ships under AI control (further improvement to 7.50).
[Beta 6] Improved capital ship movement when attacking stations (further improvement to 7.50).
[Beta 6] Improved feedback when looped trade fails due to lack of trade offers matching price settings.
[Beta 6] Improved behavior and balancing of cargo drones picking up crates.
[Beta 6] Improved cargo drones catching up with launching ship having moved after launch.

[Beta 6] Fixed case of missing mission guidance to warp anomaly (problem introduced in 7.50).
[Beta 6] Fixed NPCs offering missions on stations sometimes having unresponsive conversation option.
[Beta 6] Fixed case of secondary subordinates repeatedly undocking and redocking at commanding carrier.
[Beta 6] Fixed subordinates of subordinates that are supposed to stay docked with commander undocking when commander changes assignments.
[Beta 6] Fixed attack subordinates refusing to attack with commander if commander was given explicit order to attack target beyond radar range.
[Beta 6] Fixed attack subordinates sometimes getting duplicate attack orders.
[Beta 6] Fixed mines not being targetable.
[Beta 6] Fixed ships spinning for excessive amount of time after collisions (problem introduced in 7.50).
[Beta 6] Fixed blacklist filtering in Behaviour Inspection Mode (new feature in 7.50).
[Beta 6] Fixed Behaviour Inspection Mode staying active when selling ship (new feature in 7.50).
[Beta 6] Fixed Behaviour Inspection Mode disabling when changing Map menu tabs (new feature in 7.50).
[Beta 6] Fixed Velocity Indicator being visible in external view when player not currently piloting ship (new feature in 7.50).
[Beta 6] Fixed Ship Configuration menu not working for ship names with certain characters (problem introduced in 7.50).
[Beta 6] Fixed selling missiles in Ship Configuration menu sometimes not being reversible.
[Beta 6] Fixed missing bar widgets in Ship Comparison menu under certain circumstances.
[Beta 6] Fixed Toggle Radar Mode not working in External View under certain circumstances.
[Beta 6] Fixed Timelines content being marked as recommended if you do not own Timelines.
[Beta 6] Fixed several causes of crashes.

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ФокусникДата: Четверг, 30.01.2025, 09:47:31 | Сообщение # 225

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X4 Foundations Public Beta - Version: 7.50 Beta 7 (551247) - Last updated: 2025-01-29

Код

[Beta 7] Added list of wares in ware container to Selected Object section in Map.
[Beta 7] Added Retrieve All and Deposit All options to Safe Deposit Storage menu.
[Beta 7] Added new input control to temporarily disable Flight Assist while holding down button.
[Beta 7] Added Display Settings menu.

[Beta 7] Changed Flight Assist to preserve state on exiting highways.

[Beta 7] Improved joystick input for steering controls by using linear mapping instead of exponential curve (new feature in 7.50).
[Beta 7] Improved deceleration after manually exiting local highways (problem introduced in 7.50).
[Beta 7] Improved autopilot pathing when exiting local highways.
[Beta 7] Improved capital ship avoidance of other capital ships in combat.
[Beta 7] Improved combat movement of capital ships with forward weapons far offset from front of ship.

[Beta 7] Fixed incorrect mission briefing display in Item Delivery missions.
[Beta 7] Fixed Shortcut to Success and Copy and Paste missions showing wrong objective.
[Beta 7] Fixed player-owned stations in Custom Gamestarts using descriptions as names.
[Beta 7] Fixed Argon Federation and Antigone Republic not fielding as many Elite Sentinels as intended.
[Beta 7] Fixed HQ potentially selling resources needed for research under certain circumstances.
[Beta 7] Fixed capital ships in combat moving far above or below their targets when they shouldn't.
[Beta 7] Fixed engine thrust or ship mass/drag changing modifications resulting in poor braking performance of ships.
[Beta 7] Fixed another case of AI ships spinning for excessive amounts of time (further improvement to 7.50).
[Beta 7] Fixed ships overshooting destination especially when equipped with thrust, mass or drag modifications.
[Beta 7] Fixed case of secondary subordinates docking with their direct commander when commander is already undocking.
[Beta 7] Fixed case of secondary subordinates not docking with their direct commander when they should.
[Beta 7] Fixed incorrect drone types being available for capital ships (problem introduced in 7.50).
[Beta 7] Fixed inconsistent ship statistics in Encyclopedia and Ship Configuration menu.
[Beta 7] Fixed loadout changes being lost when applying Paint Modification in Ship Upgrade menu.
[Beta 7] Fixed incorrect display of Boost Acceleration stat in Ship Upgrade Menu (problem introduced in 7.50).
[Beta 7] Fixed external camera vertical movement being inverted during travel mode when flight assist is off.
[Beta 7] Fixed clicks on NPC icons having no effect.
[Beta 7] Fixed missing engine trails.
[Beta 7] Fixed several causes of crashes.


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ФокусникДата: Среда, 05.02.2025, 23:40:51 | Сообщение # 226

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X4 Foundations Public Beta - Version: 7.50 Beta 8 (551903) - Last updated: 2025-02-05

Код

[Beta 8] Added new images for base game gamestarts.
[Beta 8] Added paint mod preview to Inventory menu.
[Beta 8] Added race-specific model for Paranid large shield generators.

[Beta 8] Improved initial target selection by capital ships when attacking stations.
[Beta 8] Improved capital ship combat movement against stations with only one operational module left.
[Beta 8] Improved capital ship combat movement when attacking other capital ships.
[Beta 8] Improved combat maneuvering of fighters.
[Beta 8] Improved police approach to suspects for investigation.
[Beta 8] Improved reliability of cargo drone launch and recovery.
[Beta 8] Improved balancing of Chthonios E (Mineral), Chthonios E (Gas) and Heron E.

[Beta 8] Fixed progress blocker in Travel Mode tutorial (problem introduced in 7.50).
[Beta 8] Fixed custom gamestart player station plot dimensions not encompassing station.
[Beta 8] Fixed upkeep missions to assign freighters not completing if station involves scrap refining.
[Beta 8] Fixed Geometric Owl being able to fly through narrow tunnels in Torus during Torus Aeternal mission of Pioneer Terraforming story.
[Beta 8] Fixed objects within gravidar range not being detected under certain circumstances.
[Beta 8] Fixed several cases of bad navigation around hazardous regions.
[Beta 8] Fixed subordinate groups previously set to Defend but now with any other combat assignment only engaging targets close to their commander.
[Beta 8] Fixed subordinates not engaging targets in different sector but close to their commander.
[Beta 8] Fixed carriers and other ships set to maintain distance while boarding trying to blow up their boarding target when moving in to launch pods.
[Beta 8] Fixed NPC-owned carriers and fleet auxiliary ships not repairing or resupplying ships (problem introduced in 7.50).
[Beta 8] Fixed autopilot not working when guidance target is a superhighway entry gate.
[Beta 8] Fixed autopilot using gates that have not yet been discovered (problem introduced in 7.50).
[Beta 8] Fixed stations set to use automatic amounts not selling trade wares (problem introduced in 7.50).
[Beta 8] Fixed Tides of Avarice factions building stations without using connection modules.
[Beta 8] Fixed station builds sometimes thinking there are upcoming recycled resources when there are none.
[Beta 8] Fixed selling and buying in one action not working when personally trading while docked.
[Beta 8] Fixed Match Speed option being available on player controlled ship.
[Beta 8] Fixed engine Strafe Acceleration and Boost Acceleration equipment mods not working.
[Beta 8] Fixed engine Travel Attack Time and Travel Charge Time equipment mods not being reflected in ship statistics.
[Beta 8] Fixed ware containers listed as unassigned ships in Property Owned menu under certain circumstances (problem introduced in 7.50).
[Beta 8] Fixed Behaviour Inspection mode option being available for station under construction (new feature in 7.50).
[Beta 8] Fixed Map menu briefly listing off-screen objects after opening.
[Beta 8] Fixed missing equipment thumbnails for generic racing engine and shields.
[Beta 8] Fixed several causes of crashes.

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ФокусникДата: Суббота, 08.02.2025, 00:02:44 | Сообщение # 227

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X4 Foundations Public Beta - Version: 7.50 Beta 8 HF 1 (552001) - Last updated: 2025-02-06

Код

[Beta 8 HF 1] Fixed all missiles available in Ship Configuration menu (problem introduced in 7.50).
[Beta 8 HF 1] Fixed missing resources when starting new game (problem introduced in 7.50).
[Beta 8 HF 1] Fixed freeze related to Scavenger cutscene near gate from Black Hole Sun IV to Windfall IV (problem introduced in 7.50).
[Beta 8 HF 1] Fixed several causes of crashes.

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ФокусникДата: Вторник, 11.02.2025, 01:24:58 | Сообщение # 228

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X4 Foundations Public Beta - Version: 7.50 Beta 9 (552357) - Last updated: 2025-02-10

Код

[Beta 9] Added estimated price for station modules to Station Build menu.

[Beta 9] Improved feedback if ship is sent to attack without any active weapons.
[Beta 9] Improved links to Global Orders menu from other menus to preselect correct trade rule, blacklist or alert.
[Beta 9] Improved wreck of Rattlesnake.

[Beta 9] Fixed ships sometimes teleporting far away after traversing gates.
[Beta 9] Fixed subordinates set to Intercept or Bombard not engaging objects marked as hostile while already in gravidar range.
[Beta 9] Fixed ships assigned to Position Defence or Protect Position not engaging hostile objects in protected area despite being able to see them.
[Beta 9] Fixed capital ships not being able to reliably hit Xenon Matrix Solar Panel.
[Beta 9] Fixed ships sometimes leaving build module before construction drones have finished.
[Beta 9] Fixed welder units still launching after construction or repair has already been completed.
[Beta 9] Fixed funds being returned to commander instead of player when canceling manual trade order of subordinate with queued automated trade orders.
[Beta 9] Fixed autopilot not moving at all if path to destination is not fully known (problem introduced in 7.50).
[Beta 9] Fixed ships jumping across gates with jump effect detached from ship (problem introduced in 7.50).
[Beta 9] Fixed moving display of Operating Budget text on map.
[Beta 9] Fixed incorrect ship in Tides of Avarice prelude cutscene.
[Beta 9] Fixed PAR M Mass Driver Mk2 being incorrectly positioned on weapon socket.
[Beta 9] Fixed landing gear of S mining drones disappearing from certain viewing angles.
[Beta 9] Fixed Cormorant landing gear being excessively stretched.
[Beta 9] Fixed hole in hull of Ares.
[Beta 9] Fixed several causes of crashes.


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ФокусникДата: Пятница, 14.02.2025, 04:39:52 | Сообщение # 229

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X4 Foundations Public Beta - Version: 7.50 RC 1 (552672) - Last updated: 2025-02-13


Код

[RC 1] Improved Defenders of Sol mission accessibility by offering it at lower relation threshold.
[RC 1] Improved fighters attacking large targets (further improvement in 7.50).
[RC 1] Improved Gravidar to show faction colour on ecliptic lines.

[RC 1] Fixed Wayward Scion gamestart not correctly triggering HAT broadcast (problem introduced in 7.50).
[RC 1] Fixed Gravimetric Studies mission not starting after being introduced by Rick Feynman in Terraforming story.
[RC 1] Fixed Callisto in Hatikvah Trade Revolution story sometimes not coming equipped with Long Range Scanner.
[RC 1] Fixed Behaviour Inspection Mode displaying incorrect blacklists and trade rules (new feature in 7.50).
[RC 1] Fixed subordinates not acting according to assignments if player took over then later released their commander.
[RC 1] Fixed ships not being assignable if all subordinates were unassigned with with Lost Ship Replacement feature active (new feature in 7.50).
[RC 1] Fixed Lost Ship Replacement attempting to rebuild drones (new feature in 7.50).
[RC 1] Fixed ships supporting boarding operation constantly awaiting orders when there is no remaining task.
[RC 1] Fixed welder drones being destroyed by engine wash of ship they're repairing.
[RC 1] Fixed position of mission guidance on Gravidar (problem introduced in 7.50).
[RC 1] Fixed incorrect mission guidance text in message ticker when guidance target is nearby jump gate.
[RC 1] Fixed new sectors added to existing savegames having incorrect amount of resources.
[RC 1] Fixed Matrix Solar Panel module not being able to be equipped with turrets (problem introduced in 7.50).
[RC 1] Fixed inability to strafe vertically if flight assist is off (problem introduced in 7.50).
[RC 1] Fixed Aurora Casino station module not being able to be equipped with turrets.
[RC 1] Fixed being able to clip into surface on Zeus E near space suit hatch.
[RC 1] Fixed incorrectly animated space suit hatch on Zeus E.
[RC 1] Fixed parts of Kalis front landing gear being visually disconnected.
[RC 1] Fixed warped surfaces in split station corridor.
[RC 1] Fixed Cutlass transporter room doors not closing.
[RC 1] Fixed highway ad sign showing low resolution texture.
[RC 1] Fixed highway ad sign showing incorrect name in HUD.


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ФокусникДата: Пятница, 14.02.2025, 21:37:26 | Сообщение # 230

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X4 Foundations Public Beta - Version: 7.50 RC 2 (552861) - Last updated: 2025-02-14

Код

[RC 2] Fixed potential inactive gates when enabling new extension in existing savegame (problem introduced in 7.50).

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